Showing posts with label The Evolution of a Mobile Gaming App. Show all posts
Showing posts with label The Evolution of a Mobile Gaming App. Show all posts

Wednesday, February 22, 2012

PART 3: The Evolution of the Mobile Gaming App

PART 3: Giving Your App a Real-Life Spin

For the past few months, we have been reporting on the progress of Mellow Militia’s newest mobile gaming app that we have been calling The Next Social Word Game as well as the company’s other efforts such as Tiki Toss 3D.  Founded by Chris Puglisi and Kyle McGetrick, Mellow Militia is a mobile application startup based out of Kansas City, Missouri.  The company has provided hundreds of mobile app developers inside-information about creating mobile apps (just check out Part 1 and Part 2!).


And now...we give you Part 3: Giving Your App a Real-Life Spin.

Retail-ize Your App
Angry Birds popularized its game by manufacturing cute stuffed animals of their Angry Birds mascots. And when your app gets big enough, giving it a real-life spin can provide additional revenue.  Mellow Militia went this route and has developed physical Tiki Toss Hook & Ring games alongside its mobile app. 

In order to get Tiki Toss’s retail product on the map, Mellow Militia has been traveling to a handful of cities throughout the nation to showcase at trade shows.  Most recently, Kyle traveled to Orlando for Surf Expo and the Orlando Gift Show.  Since launching the hard good product (Tiki Toss), Mellow Militia has secured over 110 wholesale accounts in 16 states, and is growing rapidly.  This most recent show was a huge success, and Mellow Militia was able to get Tiki Toss into 46 new stores and build solid relationships with reps and distributors.  


“The Surf Expo & Gift Shows are extremely successful for us,” said Chris Puglisi of attending tradeshows.  “We’re actually selling these games in 33 different types of stores.  People are responding very well to the Mellow Militia brand.  We introduced hats at the latest shows and sold out of them in the first day. Our existing clients are already asking us for more products!” 

Perfect-ize Your App
In previous blog posts, The Next Social Word Game was undergoing scrutiny from both Mellow Militia and from investors.  And today, the app continues to be perfected.  The team has gone back to the drawing born to rework the game’s design.  Chris, however, states that game will be finalized soon.  And after going back to the drawing board multiple times, it seems as if the game will be ready to go into the development stage!


In tandem with The Next Social Word Game’s release, Mellow Militia has been in design and development with a social photo sharing app that combines the top features of some of the leading photo/camera apps on the market today.  

“We saw a real opportunity to enhance the design and feature-set of the current, popular photo sharing apps like Instagram & Pinterest” says Chris. “We’re really excited about this one – it connects people socially but in a whole different way. We’re in the development phase already, and targeting a mid April release” 

In addition, Chris notes the importance of collaboration in developing these games.  “We've been able to forge invaluable partnerships throughout this experience.  We now have a dedicated team of great engineers and designers to help us build out our ideas.  Developing these partnerships opens up huge possibilities for us."

Real-ize the Potential for More

“I believe that the new app we’re creating will be an Instagram and Pinterest killer,” said McGetrick of the new venture.   

This app is just one of many that Mellow Militia wants to develop this year.  In fact, MM’s goal is 10 new apps in 2012 and to have each app incorporate the “experience continuum” (making apps accessible across mobile, web and on social media). 

“2012 will allow us to play with volume,” said Chris.  “We want each app to stand on it’s own and stay true to our goals of being high quality, fun, engaging and simple to use” says Chris.

Be sure to stay tuned for more information and updates from Chris, Kyle and the Mellow Militia team!  

Want to go behind the scenes?  Check out tips, tricks and strategies for great mobile apps on Chris’s Blog.  

Follow me! @AllisonThinkBig

Thursday, December 15, 2011

PART 2: The Evolution of a Mobile Gaming App


PART 2: Design.  Evaluate. Repeat.


WRITTEN BY ALLISON WAY, SENIOR COPYWRITER & CHIEF EDITOR

A few weeks ago, we introduced you to Chris Puglisi and Kyle McGetrick, founders of MellowMilitia (a successful mobile application company based out of Kansas City, Missouri).  As a part of our blog series about mobile applications, we have been following Chris and Kyle on their road to creating The Next Social Word Game. 

In Part 1, we covered the first 8 steps to creating a successful mobile gaming app.  These steps included finding the idea, deciding on game type, storyboarding, determining mobility, monetizing, coding and using social media to market.  Read Part 1 of the blog series here: Part 1:The Evolution of a Mobile Gaming App.

So what's next?  We caught up with Chris Puglisi to see how The Next Social Word Game is progressing and what stage of the process the new application is in.  Chris and Kyle filled us in:

Currently, Mellow Militia is finalizing design.  But as many developers know, this phase can involve several iterations, as new research is performed and feedback solicited.  In the last three weeks, Mellow Militia took a step back and took another look at the competition, researched mobile gaming usage, evaluated mobile gamer styles and reviewed feedback provided by potential investors.  After careful review and consideration, they decided to embark on another round of design to further optimize, enhance and ultimately appeal to a larger audience.


 The Mellow Militia team decided to add two new game modes, each targeting a specific “style” of mobile gamer.

“Initially, we had a single style of gameplay which was based on the original premise of this nostalgic game, though as we dug deeper, we realized that although this game style would appeal to a large percentage of mobile app users,  there were  other styles of users that we weren’t focused on,” says Chris Puglisi. 

The “classic” game mode (the original and only planned game style) required a player to spend 20-30 minutes playing the game.  But there’s an entire (and sizable) mobile audience out there that exists that doesn’t have that amount of time to commit to a game. Chris & Kyle realized that, like themselves, they were frequently fielding text messages and phone calls while playing a game.  

“We grouped mobile gamers into three categories,” explains the Mellow Militia team.  “The first being those that can commit the 20 or so minutes to playing a few ‘rounds’ of the game, the second being those that typically only have a few minutes here and there throughout the day to play, and the third are those gamers that like to play at their leisure, in small increments of time (akin to Words With Friends).” 

With the three types of mobile gamers identified, Chris & Kyle were able to rearchitect and redesign the game to include the two additional game modes.  Now there’s a game mode that suits every player’s lifestyle and gaming style.  In addition, social status, points and achievements can still be accumulated within any game mode. This change is adding several weeks to the design and development schedule (and additional costs), and a few long nights and weekends putting it all together.

"Going back and tweaking is worth the pain," says Chris Puglisi.  "Now we have the gameplay fine tuned.  The game now appeals to several ‘styles’ of players."

The game is now more focused on continued play and high DAU (or Daily Active Users).  When Mellow Militia first presented The Next Social Word Game to investors, it appealed to the player who could dedicate 15, 20 or even 30 minutes to the game.  Investors scratched their heads and one asked, "What about the people who don't have time to play for that long?"  After the question was asked, Chris and Kyle went back to the drawing board and determined two different styles of users (rapid play and less rapid play) for The Next Social Word Game.

“We’re even more excited about the Next Social Word Game now that we’ve added the additional game modes,” says Kyle of the change.  “We truly believe that we have a game mode that suits a variety of gaming styles and fits several lifestyles.”

But Mellow Militia has done more than just reevaluated its audience and gameplay.  The Next Social Word Game is also well into the design phase as.  The one piece of advice that Chris has for apps in the design phase?  "It’s easy to get caught up in design, and trying to create an app that appeals to absolutely everyone. Don't overdesign and overbuild, instead determine which feedback is most critical, scope the effort and determine the value added by that change. 

Mellow Militia has proven that it's worth it to reevaluate your game early on.  According to Chris, "It is less costly to go back to the drawing board early, before you start coding.  It's worth taking the extra time.  You may be excited to push an app out to market, but first impressions are critical!"


 In addition, Mellow Militia is lining up  marketers and  sponsors for The Next Social Word Game.  The company is also working with investors and looking for more investors to close the round of $250K in funding by mid-January.

“This is very exciting opportunity that has the key elements of success great product, great marketing and perfect timing,” says Kyle.  “We’re looking for key investors who want to be involved in the exciting app market and be part of a major title.”

Be sure to stay tuned for Part 3 of building a mobile gaming app! 

Want to go behind the scenes of  ‘Creating the Next Social Word Game’, including tips & strategies to creating great mobile apps and games?  Visit Chris’s Blog.

Follow me! @AllisonThinkBig

Thursday, November 17, 2011

PART 1: The Evolution of a Mobile Gaming App


PART 1: The Initial Steps in Creating the Next Social Word Game

Words With Friends.  Angry Birds.  Fruit Ninja.  Every once and awhile, a new app comes around that seems to change the face of mobile gaming.  So what new game app will take the spotlight next?  What game will be distracting people during important meetings?  What game will travelers be tapping away on when waiting for a plane in the airport?  What will be the mobile game causing that vibrating buzz on phones in schools, offices and homes alike?
What does it take to create the next sensation in the mobile gaming space?
In order to answer this question, we decided to follow Chris Puglisi and Kyle McGetrick, founders of Mellow Militia (a successful mobile application company based out of Kansas City, Missouri) on their road to creating The Next Social Word Game.  In this many-part series, we will be exploring the world of mobile app development and following Mellow Militia on their mission to develop a top 25  mobile gaming app.  Our exploration will range from what it takes to develop and execute a mobile app effectively to launching the Next Social Word Game*, to the potential return for a company like Mellow Militia.  Care to join us for the ride?  Then take a look at the first phase of the life of a mobile game app—the initial steps in creating the Next Social Word Game:
A bit of background: Mellow Militia has an investor commitment for 25% of the capital that will be required for this venture.  Countless hours over several months have gone into transforming the original concept into a viable model that investors can grasp on multiple levels including the game itself, the mobile gaming market and of course, the potential return on investment which, in this case, equates to a great return on investment based on realistic (not stretch) goals and projections.  This commitment kick-starts the project allowing for advanced design and app development to be put in motion while Chris and Kyle continue to raise capital to meet their total goal.  Reaching this stage didn’t happen overnight, and the partners are very pleased with the initial commitment, considering it a verification of their concept and work.  A lot of preparation goes into making a Top 25 Gaming App.  So what did Chris and Kyle do first?
*The Next Social Word Game is what the new application will be referred to for the time being. 
STEP 1: Find the Idea
As many mobile app game developers know, it all begins with an idea.  From that idea, it is important to look to the core foundation of the concept and answer the most important questions: Does this mobile app have stickiness?  Is this a game you would want to play?  Is this something that people will be excited about?  Will others play with you? And more importantly, will they invite their friends?
According to Chris Puglisi, everyone has an idea for a mobile app.  Since the launch of Mellow Militia’s initial release, Tiki Toss 3D, the partners have been inundated with ideas stemming from every angle imaginable.  In addition to the inquiries that the company receives through their business network and website, Chris comments that every personal acquaintance has a handful of ideas, along with virtually any stranger who learns that we are in the mobile app space.
“The range of ideas is borderline overwhelming, both in subject and in quality,” says Chris.  “You will start with ten different ideas and fifty other ideas will be brought to you.  But you have to ask yourself, ‘Why this app?  Why is this worth my time?  Why is this worth the investment?  Is this a new idea?  If it has been done already, in what ways can we improve upon the concept?”
STEP 2:  Decide on the Type of Game
In order for Mellow Militia to develop The Next Social Word Game, they had to first decide what type of game it was going to be.  The first key questions: single player, two player, multi-player or social?  Chris and Kyle decided that they wanted their next game to have a sense of community.  Therefore, they decided to take a look at Words With Friends—one of the most popular games in the app world today and one of their favorite models.  Words With Friends currently has 2.5 million daily active users and 5 million monthly active users.  When you consider the user base along with the fact that the game was purchased early on by Zynga for tens of millions of dollars, you have to ask: Is there a better model to emulate than that? 
STEP 3: Storyboard!
Chris suggests to develop a half page document with findings and decisions from Step 1 and Step 2 and then to create a storyboard for your mobile game app.  Storyboarding can take months and involves a large number of talented people.  Chris suggests wire framing your screens so that the entire game flows.  Another part of the storyboarding step is to research, research, research!  Never stop looking at what the marketing trends are and what type of game is on top. 
“One of the most challenging aspects to creating the storyboard is confining the concept,” says Chris.  “When you actually start diagraming and putting the concept on paper, the project inevitably takes on a life of its own.  Idea after idea; never-ending possibilities.  Many of the ideas are amazing and so much growth is realized, but at some point you have to put a cap on it, define the specs, commit and move to the level.”
STEP 4: Determine the Game’s Mobility
There are another series of questions to ask yourself when it comes to the mobility of a game app.  How does the game translate across various mobile platforms?   What are the social hooks that can be implemented?  Can you invite players?  Will it go viral?  Can you integrate into social networks?  Do you want a group chat?  What will motivate people to continue to play? The list goes on and on.
So what did Mellow Militia do?  The company incorporated the game so that Android, Blackberry and iPhone users can all play together.  In addition, Chris and Kyle have decided that The Next Social Word Game will incorporate social status and social rewards that will motivate players to continue game play. 
“Having a true community is our goal.  We are building the app to accommodate up to 13 players per gaming instance with thousands of parallel instances in play at all times,” Chris explains.  “Players will be able to chat within the app across all of these instances.  Communication expands outside the app allowing the community to incorporate their Facebook and Twitter contacts to arrange group play at any time.   Points will be cumulative for the lifetime of the player’s involvement in the community.  This allows for leveling up through skill sets, accumulation of rewards, trophies and social badges; all of which are necessary in maintaining an on line social community.”
Mellow Militia also decided to offer the app for free along with a paid or premium version.  The free version will feature advertisements.  The premium version will be ad-free and grant access to the advanced skill levels.  This motivates more players to buy, buy, buy!
STEP 5:  Monetize
A game developer must next determine how the game will be monetized.  This step requires looking at ad and revenue models as well as the models of competitor games.  Use this step to negotiate with ad vendors and look at the acquisition.  You must  largely determine your marketing plan and advertising budget before the first line of code is written.
Many mobile gaming apps have a free version that displays ads at undisruptive moments.  Paid versions are commonly ad free.  Mellow Militia has decided to go another route.  They will offer a free version of The Next Social Word Game without ads for the first three months.  After the first three months, ads will be integrated in.  In the premium version, the ads will disappear.  In addition, Chris has decided to use Flurry—a proven app marketing tool—for the ads in The Next Social Word Game. 
Another important part of this step is to map out the overall budget create projections.  All possible expenses have to be balanced with several potential revenue scenarios.  As it is essential that nothing gets overlooked here, the result is a stack of spreadsheets outlining a variety of financial scenarios ranging from failure, to conservative, to grand slam outcomes.   Mellow Militia has created a target goal of $2.6 million in a 24 month period for The Next Social Word Game.  Determine your goal and calculate how much money it will take to get you there (and be sure to keep in mind the facts! 95% of apps make less than $1 per day!). 
STEP 6: Get the Moo-la!
Step 6 is dreaded by many: the funding stage.  “It’s important to put together a presentation for both investors and vendors,” says Chris of his experience in the funding phase.  “Be sure that you present with one goal in mind: to provide ROI for your potential investors.”
There are many challenges to fundraising.  It can be very difficult to even get an audience. One of the challenges that Mellow Militia has experienced, like many other app development companies, is implementing funder’s feedback and suggestions. 
“The input is often very very intuitive and valuable and it can be eye-opening to see the outside perspective,” both Chris and Kyle say.  “The challenge is in finding the balance between implementing while not losing sight of the original plan.  In this case, we went back to the drawing board to make some adjustments to how quickly (or slowly) this game will move.  Being open to the insight of our potential second investor, our product, we believe, has significantly improved.” 
STEP 7: Start coding
Finally, the step that developers everywhere have been waiting for: the coding phase.  It took Mellow Militia eight months of research and preparation to get to the coding phase for The Next Social Word Game.  Coding is just beginning, so we will keep you posted as to the progress throughout this series.
STEP 8: Amp Up the Social Media
The Next Social Word Game is (quite obviously) a social game.  Therefore, it will require very significant attention from social networks like Facebook and Twitter in order to become the success that Chris and Kyle anticipate.  This is yet another project that begins pre -launch and carries throughout the life of a social gaming app. 
“Keeping the community involved through these standard outlets is an absolute must in the social gaming world,” Chris articulates.  “This is a daily endeavor and requires a dedicated team who are motivated by a love of the game and community engagement.” 
Marketing through press releases and within the iTunes app store and other app markets can also be considered social media (but in general are a whole other animal that will be discussed in another post!). 
One of the main reasons that The Next Social Word Game has looked to the Words With Friends model in planning is that this knockout game acquired 60% of it’s user base through word of mouth, largely through online social networks.   With a very slim marketing spend, Words With Friends still went viral.  Every so often, an app will make the Top 25 App list (even though it may not mean to—cue Angry Birds!).  Mellow Militia would be very happy to see this happen, but does not plan on taking that chance.  The vast majority of their budget will go to targeted marketing, ensuring that the necessary daily active user base is acquired. 
Chris and Kyle both believe that it’s not about the marketing, it’s about the product:  “It starts with creating a great product.  Once you have the product in hand, you have to let the world know.  That is our responsibility, but we hope that we will have the support and help of our players in spreading the word!”
We have only scratched the surface of mobile app development for games.  So what in the world should a developer do next?  Tune in for PART 2 when we check back with Mellow Militia and the evolution of The Next Social Word Game and how you can make or break it in the app world. 
Want to go behind the scenes of  ‘Creating the Next Social Word Game’, including tips & strategies to creating great mobile apps and games?  Visit Chris’s Blog.

Follow me! @AllisonThinkBig